Relationship Board
A relationship board is a scene you turn into a live diagram of who knows whom. Connection lines stay drawn at all times, reputation badges follow a per-scene scale, and a scene-control tool lays tracked tokens out for you.
Flag a scene as a board
Section titled “Flag a scene as a board”Open the scene configuration and toggle Relationship Board. While the flag is set, Bondsmith draws connection lines on the canvas without waiting for a token to be selected, and it applies the board badge scale.
The scene configuration also exposes Show Bondsmith Connections, a lighter option that renders lines and ad-hoc connection drawings without the always-on board behavior. Board mode supersedes it: when a scene is a board, connections render regardless of the show-connections flag.
Connection lines
Section titled “Connection lines”On a board, Bondsmith draws a line between every pair of tracked tokens that share an individual relationship. Each line is colored by the reputation tier of that relationship and styled with your canvas line style. Line width scales with the strength of the relationship, so stronger bonds read as thicker lines. See Reputation and tiers for how tiers and colors are defined, and the settings reference for the line style and width controls.
Off a board, lines are drawn only for the relationships of the currently selected token, and only when the scene has connections enabled.
Hovering a line shows a tooltip naming both ends, the relation type, and the value. A player sees a name only when the entity is visible to them, and the value is omitted when the score is hidden from that player. Hidden tokens and hidden relations are skipped entirely for players. See Visibility and players for how those states are set.
Ad-hoc connection drawings placed with the Draw Connection tool render alongside the relationship lines. Those are covered in Relationships and graphs.
Reputation badges
Section titled “Reputation badges”A tracked token carries a circular badge showing its reputation tier. The badge color comes from the tier, and its lettering is the tier initial. Hovering a badge shows the entity name, value, and tier; a player sees the name they are permitted to see and no value when the score is hidden from them.
Badge size on a board follows the per-scene Board Badge Scale field in the scene configuration. Leave the field empty to fall back to the global badge scale. The scale value and the global default live on the settings reference.
Arrange Tokens
Section titled “Arrange Tokens”When a scene is a board, an Arrange Tokens button appears in the token scene controls. It opens a dialog that repositions every tracked token on the scene into a layout. Only the GM can open it.
The dialog offers three layout modes.
- By faction hierarchy groups tokens by the faction they belong to and places the top-ranked members above the rest of each group.
- By relation strength runs a force simulation so tokens with stronger relationships settle closer together. This mode needs the graph library; if it is unavailable, the arrangement is skipped.
- By location clusters tokens by the location they are tied to, with each cluster laid out around its own center.
The relation-strength mode also exposes a repulsion and a link-distance field that tune how far the simulation spreads tokens apart.
Running an arrangement needs at least two tracked tokens on the scene; otherwise it reports that there are not enough.
Before each arrangement, Bondsmith snapshots the current token positions onto the scene. Choose Undo Arrangement in the dialog to restore tokens to the positions they held before the last arrangement. The snapshot is per scene, so undo only reverts the most recent arrangement on that scene.