Settings
Four client-scoped settings live under Configure Settings → Bondsmith. Everything else lives in the Bondsmith Settings window, which is GM-only. It opens from that same list, from the gear button in the Bondsmith window header, or from the Bondsmith sidebar tab. Its tabs are Display, Gameplay, Tiers & Scales, Data, and Advanced.
Each change saves as you make it and shows a confirmation.
Configure Settings
Section titled “Configure Settings”| Setting | Default | Description |
|---|---|---|
| Canvas Badge Scale | 1.0 | Multiplier for the canvas reputation badge size. Range 0.5 to 2.0. |
| Color-Blind Friendly Palette | Off | Use a high-contrast palette for tier colors on token badges. |
| Show Reputation Toasts | On | Pop a brief on-screen toast when reputation changes. |
| Manage Dragged Journal Entries | Ask Each Time | Move a journal entry under the Bondsmith folder when it is dropped onto a Bondsmith entity. Options: Ask Each Time, Always Move, Never Move. |
On Ask Each Time, dropping a journal entry raises a prompt offering Move & Manage or Link in Place. Ticking Remember This Choice rewrites this setting to Always Move or Never Move. Compendium entries never prompt. Neither does an entry already filed in the Bondsmith subfolder for that entity type.
The same list holds three menu buttons: Open Bondsmith, Open Graph Dashboard, and Open Bondsmith Settings.
Display
Section titled “Display”World-scoped unless noted. Some settings sit behind a collapsed Advanced Options disclosure. Window theming lives in 3DS:ATLAS theming.
| Setting | Default | Description |
|---|---|---|
| Color-Blind Palette | Off | Use an orange, blue, and teal palette for token badge tier colors instead of red and green. Client-scoped. |
| Show Token Badges | On | Show a reputation tier badge on tracked actors’ tokens. |
| Badge Position | top-right | Point on the token the badge anchors to. Options: top-left, top, top-right, bottom-left, bottom, bottom-right. |
| Hide Numbers from Players | Off | Players see only the tier name instead of the numeric value. GMs always see both. |
| Per-Actor Faction Reputation | Off | Reputation displays read one character’s own standing instead of the party average. A player sees their assigned character; you see the selected perspective actor. |
| Badge Visibility | Always | When badges show. Options: Always, On Hover, On Select. |
| Badge Perspective on Token Select | Off | Selecting a token switches every other badge to show how the selected actor views that token. |
| Badge Scale | 1 | Multiplier applied to badge size on this client only. Range 0.25 to 4. Client-scoped. |
| Line Style | Solid | Stroke style for relationship lines drawn on the canvas. Options: Solid, Dashed, Dotted. |
| Default Shape Fill Opacity | 0.3 | Fill opacity used for newly drawn shapes on map graphs. Range 0 to 1. |
| Default Shape Stroke Color | #000000 | Stroke color used for newly drawn shapes on map graphs. |
Color-Blind Palette and Badge Scale are the same client settings as Color-Blind Friendly Palette and Canvas Badge Scale under Configure Settings.
Gameplay
Section titled “Gameplay”World-scoped. Some settings sit behind a collapsed Advanced Options disclosure.
| Setting | Default | Description |
|---|---|---|
| Chat Notifications | None | Who sees chat messages when reputation or relations change. Options: None, GM Only, All Players. Hidden relations are always suppressed. |
| Enable Reputation Decay | Off | Reputation moves toward 0 on the configured period. |
| Decay Rate | -1 | Amount to step reputation toward 0 per period. The sign is ignored. Shown only when decay is enabled. |
| Decay Period | Per Month | How often the decay tick fires. Options: Per Day, Per Week, Per Month, Per Calendar Day, Per Calendar Month, Per Season. The calendar options appear only while Calendaria is active, and Per Season only when the active calendar has a current season. Shown only when decay is enabled. |
| Context Note Prompt | Off | When to prompt for a free-text note after a change. Options: Off, Always, Threshold. |
| Context Note Threshold | 5 | Minimum absolute delta required to trigger the prompt in Threshold mode. |
| Changelog Sort Order | Newest First | Order of entries in actor and faction changelogs. Options: Newest First, Oldest First. |
| Auto-Track New Actors by Type | None selected | Actors of a checked type get added to the tracked list when created or imported. Group actors are skipped. GM-only. |
Tiers & Scales
Section titled “Tiers & Scales”World-scoped.
| Setting | Default | Description |
|---|---|---|
| Reputation Range | -100 to 100 | Minimum and maximum reputation values. All sliders and clamps use this range. Factions with an applied preset override these bounds locally. |
The rest of the tab lists the tier scales. Global Defaults applies to every entity unless a faction picks a custom scale. Custom scales are reusable templates you assign per faction.
Each scale shows its range and its tier count. Editing one opens a name field and one row per tier, each row holding a tier name, a threshold value, and a color. Add Tier appends a row. Add Custom Scale creates a scale seeded from the Global Defaults tiers. Only custom scales can be deleted.
Editing a built-in scale stores an override beside the shipped definition. Reset to Defaults discards the override and restores the shipped tiers.
Editing Global Defaults adds a Copy a Preset into Global Defaults picker. Pick a scale, press Load, then confirm to replace Global Defaults with a copy of it. The copied tiers stay editable.
Advanced
Section titled “Advanced”World-scoped, GM-only.
| Setting | Default | Description |
|---|---|---|
| Follow System Primary Party | Off | The active party follows the system’s primary party actor. A faction linked to that actor is created if none exists. |
| Calendaria Time on Timeline | On | Timeline graphs place change-log entries on in-world dates and label the axis from the active calendar. Shown only when Calendaria is active. |
| Write Tier Crossings to Calendar | Off | Files a character-history note on the current in-world date when a party member’s reputation crosses a tier boundary. Shown only when Calendaria is active. |
| Group Actor Drops | Prompt | What happens when a group-type actor is dropped onto Bondsmith. Options: Prompt, Skip. |
| Reputation-Priced Shopping | Off | Peddler shops price stock per buyer from that buyer’s reputation with the shop’s faction. Each buyer’s tier with the shop’s faction also sets that buyer’s goodwill at the shop. |
| Daily Reputation Cap | 5 | Most reputation a single shop can change through a dialogue effect in one in-world day. 0 removes the cap. Shown only when Reputation-Priced Shopping is on. |
| Tier multiplier | 1 | Purchase price multiplier applied per reputation tier. 1 is the shop’s own price. One field per tier on the Global Defaults scale, labelled with the tier name. Shown only when Reputation-Priced Shopping is on. |
| Shop faction | No Faction | The faction whose reputation prices that shop. One field per Peddler shop actor, labelled with the shop’s name. An unassigned shop is left alone. Shown only when Reputation-Priced Shopping is on. |
| Graph Link Label Defaults | Inherit | Default visibility for link labels in graphs, with one selector per link type. Options: Inherit, Hidden, On Hover, Always Visible. Inherit means hidden unless the graph or the link sets otherwise. Per-graph and per-link overrides take priority. |
The tab also holds the automation rule editor. The Peddler settings sit in their own Peddler section, shown only when Peddler is active.
This tab exports all Bondsmith data as a JSON backup, imports from a previous export, and scans compendiums for untracked actors.
Scan Compendiums opens a Compendium Scan window. Pick the compendiums and the actor types, run the scan, then confirm which matches to track. If the batch includes group actors, Bondsmith then offers to create linked factions and sync their member rosters.
The Danger Zone resets to factory defaults and cannot be undone. Tick the scopes to clear: entity data, settings, tier presets, and graphs. Download Backup First exports before the reset runs. All four scopes and Download Backup First start ticked. Untick any scope you want to keep. The reset asks for confirmation. It refuses with a warning when no scope is ticked.
Keybindings
Section titled “Keybindings”Configured under Configure Controls.
| Action | Default | Description |
|---|---|---|
| Toggle Token Badges | Shift+B | Show or hide reputation badges on all tokens. |
| Open Reputation Dialog | R | Open the reputation slider for the selected token. |
| Increase Reputation (+10) | = | Increase the selected token’s reputation by 10. GM-only. |
| Decrease Reputation (-10) | - | Decrease the selected token’s reputation by 10. GM-only. |
| Cycle Badge Position | Ctrl+B | Cycle the badge position around all tokens. |
| Undo | Ctrl+Z | Undo the last change to Bondsmith data. GM-only. |
Toggle Token Badges and Cycle Badge Position write the world-scoped badge settings. They work only for users allowed to modify world settings.
Open Reputation Dialog, Increase Reputation, and Decrease Reputation do nothing unless the selected token’s actor is tracked.