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3 Death Saves

Weather Presets

Calendaria ships 42 built-in weather presets across four categories.

Common everyday conditions.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
clearClearfa-sun#FFEE8815183200 Calm-1.2clear--
partly-cloudyPartly Cloudyfa-cloud-sun#D0E8FF18152801 Light-1.0clouds-lightpartly-cloudy-
cloudyCloudyfa-cloud#B0C4DE14122401 Light-1.2clouds-heavycloudy-
overcastOvercastfa-smog#CCCCCC1010200.051 Light-1.5clouds-overcastovercast-
drizzleDrizzlefa-cloud-rain#CDEFFF881800 CalmDrizzle 0.21.0raindrizzlesunshower-drizzle
rainRainfa-cloud-showers-heavy#A0D8EF1010220.052 ModerateRain 0.61.3rainrainrain-acid-rain-blood-rain
fogFogfa-smog#E6E6E655150.050 CalmDrizzle 0.11.5fogfog-
mistMistfa-water#F0F8FF481800 Calm-1.0fogmist-
windyWindyfa-wind#E0F7FA4102503 Strong-1.0gust-wind
sunshowerSunshowerfa-cloud-sun-rain#FCEABB2152601 LightRain 0.30rainsunshowersunshower-drizzle
snowSnowfa-snowflake#FFFFFF1−10201 LightSnow 0.51.3snowsnowsnow-frost
sleetSleetfa-cloud-rain#C0D8E81−240.052 ModerateSleet 0.51.0sleetsleetsleet-hail
heat-waveHeat Wavefa-temperature-arrow-up#FF99441354800 Calm-1.5hazeheat-wave-

★ = Enhanced by FXMaster+

Dangerous or extreme events. Presets marked † force their wind speed: the speed comes from the preset, and the zone’s wind speed range and direction weights are ignored.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
thunderstormThunderstormfa-cloud-bolt#3D3560215280.14 Severe †Rain 0.90.3lightningthunderstormthunderstorm
blizzardBlizzardfa-snowflake#C8DCE80.5−20−50.155 Extreme †Snow 1.00.5snow-heavyblizzardblizzard-ice-storm
hailHailfa-cloud-meatball#D1EFFF0.55180.053 StrongHail 0.70.3hailhailsleet-hail
tornadoTornadofa-tornado#4A5A3A0.518350.155 Extreme †Rain 0.80tornadotornadohurricane-monsoon-tornado
hurricaneHurricanefa-hurricane#4455660.522350.155 Extreme †Rain 1.00hurricanehurricanehurricane-monsoon-tornado
ice-stormIce Stormfa-icicles#A0C8E00.5−1000.14 Severe †Hail 0.80.3iceice-stormblizzard-ice-storm
monsoonMonsoonfa-cloud-showers-water#3A60800.522350.14 Severe †Rain 1.00.5rain-heavymonsoonhurricane-monsoon-tornado

† = Forced wind speed, ✦ = FXMaster+ only, ★ = Enhanced by FXMaster+

Location-specific natural phenomena.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
ashfallAshfallfa-volcano#8B5A301.515400.11 Light-0.5ashfallashfall-
sandstormSandstormfa-wind#C49A441.525450.14 Severe-0.3sandsandstormsandstorm-dust-devil
luminous-skyLuminous Skyfa-star#2E8B571.5−510−0.10 Calm-0auroraluminous-sky-
sakura-bloomSakura Bloomfa-spa#ffb7c51.5183201 Light-0petalssakura-bloom-
autumn-leavesAutumn Leavesfa-leaf#CC77331.551801 Light-0leavesautumn-leaves-
rolling-fogRolling Fogfa-smog#D0D0D01.52120.050 Calm-1.5fogrolling-fog-
wildfire-smokeWildfire Smokefa-fire#8B6040120400.11 Light-0.5smokewildfire-smoke-
dust-devilDust Devilfa-wind#C8A060128450.13 Strong-0sanddust-devilsandstorm-dust-devil

☀ = Negative darkness (brightens scene), ✦ = FXMaster+ only

Magical or supernatural phenomena. Enable a fantasy preset and give it a weight in the climate zone configuration before it appears in auto-generation.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
black-sunBlack Sunfa-circle#1A0E220.55200.31 Light-0voidblack-sun-
ley-surgeLey Surgefa-wand-sparkles#3A9BDC01025−0.12 Moderate-0ley-surgeley-surge-
aether-hazeAether Hazefa-smog#7B3F96012220.150 Calm-0aetheraether-haze-
nullfrontNullfrontfa-ban#2A203000150.150 Calm-0nullstaticnullfront-
permafrost-surgePermafrost Surgefa-icicles#A8D8EA0−30−100.13 StrongSnow 0.40icepermafrost-surgesnow-frost
gravewindGravewindfa-ghost#3A504005180.153 Strong-0spectralgravewindwind
veilfallVeilfallfa-droplet#6A5A8E08200.11 LightRain 0.30veilveilfall-
arcane-windsArcane Windsfa-hat-wizard#8A40B001528−0.052 Moderate-0arcane-windarcane-windswind
acid-rainAcid Rainfa-flask#55BB33010250.051 LightRain 0.60rain-acidacid-rainrain-acid-rain-blood-rain
blood-rainBlood Rainfa-droplet#880022012280.11 LightRain 0.70rain-bloodblood-rainrain-acid-rain-blood-rain
meteor-showerMeteor Showerfa-meteor#FF662201030−0.10 Calm-0meteorsmeteor-shower-
spore-cloudSpore Cloudfa-disease#88AA44015280.150 Calm-0sporesspore-cloud-
divine-lightDivine Lightfa-sun#FFD70001830−0.20 Calm-0divinedivine-light-
plague-miasmaPlague Miasmafa-biohazard#556B2F010220.250 Calm-0miasmaplague-miasma-

☀ = Negative darkness (brightens scene), ✦ = FXMaster+ only

Custom presets appear alongside the built-in ones under the Custom category. Create one from any of three places:

  • Weather Picker. Tick Save as Custom Preset before saving.
  • Weather Editor. Click Create New in the footer.
  • API. Call CALENDARIA.api.addWeatherPreset().

A custom preset can hold wind, precipitation, temperature range, chance, darkness penalty, inertia weight, HUD effect, FXMaster preset, effect macro, and sound. FX density, FX speed, and FX color are built-in only, and are dropped when a custom preset is saved.

The three paths write different fields. The Weather Editor covers name, icon, color, HUD effect, FXMaster preset, effect macro, sound, environment lighting, and darkness penalty; it has no wind, precipitation, temperature, chance, or inertia controls. The Weather Picker carries over the wind, precipitation, FXMaster preset, and sound from the picker, and pins both ends of the temperature range to the picker’s single temperature value. It then copies chance, inertia weight, and darkness penalty from whichever preset was selected. The API accepts that whole list plus a description.

Every built-in preset carries a description, which the Weather Picker shows as the tooltip on the preset’s tile. A custom preset only gets a description through the API. The Weather Editor and the Weather Picker both save it blank, and the tile falls back to the preset name.

A new custom preset is disabled in every climate zone. Enable it and give it a weight in the zone’s climate configuration before it appears in auto-generation. Until then you can still apply it by hand from the Weather Picker.

ColumnDescription
ChanceDefault proportional weight for auto-generation
Temp °CDefault temperature range (min – max) in Celsius
DarknessAdditive darkness penalty applied to scene (☀ = brightens)
WindDefault speed tier (05); † = forced (ignores zone config)
PrecipPrecipitation type and base intensity (01 scale)
InertiaPer-preset inertia weight (0 = never persists, >1 = sticky)
HUD EffectParticle animation in the HUD dome renderer
FX PresetFXMaster effect; ✦ = FXMaster+ only, ★ = Enhanced by FXMaster+
SoundAmbient sound loop (- = silent)