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3 Death Saves
Wiki updated as of 1.4.2 (Sep 2026)

Weather Presets

Calendaria ships 42 built-in weather presets across four categories.

Common everyday conditions.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
clearClearfa-sun#FFEE881518 – 3200 Calm-1.2clear--
partly-cloudyPartly Cloudyfa-cloud-sun#D0E8FF1815 – 2801 Light-1.0clouds-lightpartly-cloudy-
cloudyCloudyfa-cloud#B0C4DE1412 – 2401 Light-1.2clouds-heavycloudy-
overcastOvercastfa-smog#CCCCCC1010 – 200.051 Light-1.5clouds-overcastovercast-
drizzleDrizzlefa-cloud-rain#CDEFFF88 – 1800 CalmDrizzle 0.21.0raindrizzlesunshower-drizzle
rainRainfa-cloud-showers-heavy#A0D8EF1010 – 220.052 ModerateRain 0.61.3rainrainrain-acid-rain-blood-rain
fogFogfa-smog#E6E6E655 – 150.050 CalmDrizzle 0.11.5fogfog-
mistMistfa-water#F0F8FF48 – 1800 Calm-1.0fogmist-
windyWindyfa-wind#E0F7FA410 – 2503 Strong-1.0gustwindywind
sunshowerSunshowerfa-cloud-sun-rain#FCEABB215 – 2601 LightRain 0.30rainsunshower ★sunshower-drizzle
snowSnowfa-snowflake#FFFFFF1−10 – 201 LightSnow 0.51.3snowsnowsnow-frost
sleetSleetfa-cloud-rain#C0D8E81−2 – 40.052 ModerateSleet 0.51.0sleetsleetsleet-hail
heat-waveHeat Wavefa-temperature-arrow-up#FF9944135 – 4800 Calm-1.5hazeheat-wave-

★ = Enhanced by FXMaster+

Dangerous or extreme events. Presets marked † set their own wind speed, ignoring the zone’s wind speed range and direction weights.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
thunderstormThunderstormfa-cloud-bolt#3D3560215 – 280.14 Severe †Rain 0.90.3lightningthunderstormthunderstorm
blizzardBlizzardfa-snowflake#C8DCE80.5−20 – −50.155 Extreme †Snow 1.00.5snow-heavyblizzard ★blizzard-ice-storm
hailHailfa-cloud-meatball#D1EFFF0.55 – 180.053 StrongHail 0.70.3hailhailsleet-hail
tornadoTornadofa-tornado#4A5A3A0.518 – 350.155 Extreme †Rain 0.80tornadotornado ✦hurricane-monsoon-tornado
hurricaneHurricanefa-hurricane#4455660.522 – 350.155 Extreme †Rain 1.00hurricanehurricanehurricane-monsoon-tornado
ice-stormIce Stormfa-icicles#A0C8E00.5−10 – 00.14 Severe †Hail 0.80.3iceice-stormblizzard-ice-storm
monsoonMonsoonfa-cloud-showers-water#3A60800.522 – 350.14 Severe †Rain 1.00.5rain-heavymonsoon ★hurricane-monsoon-tornado

† = Forced wind speed, ✦ = FXMaster+ only, ★ = Enhanced by FXMaster+

Location-specific natural phenomena.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
ashfallAshfallfa-volcano#8B5A301.515 – 400.11 Light-0.5ashfallashfall ✦ashfall
sandstormSandstormfa-wind#C49A441.525 – 450.14 Severe-0.3sandsandstorm ✦sandstorm-dust-devil
luminous-skyLuminous Skyfa-star#2E8B571.5−5 – 10−0.1 ☀0 Calm-0auroraluminous-sky ✦-
sakura-bloomSakura Bloomfa-spa#ffb7c51.518 – 3201 Light-0petalssakura-bloom ✦-
autumn-leavesAutumn Leavesfa-leaf#CC77331.55 – 1801 Light-0leavesautumn-leaves-
rolling-fogRolling Fogfa-smog#D0D0D01.52 – 120.050 Calm-1.5fogrolling-fog-
wildfire-smokeWildfire Smokefa-fire#8B6040120 – 400.11 Light-0.5smokewildfire-smoke-
dust-devilDust Devilfa-wind#C8A060128 – 450.13 Strong-0sanddust-devil ✦sandstorm-dust-devil

☀ = Negative darkness (brightens scene), ✦ = FXMaster+ only

Magical or supernatural phenomena. Enable a fantasy preset and give it a weight in the climate zone configuration before it appears in auto-generation.

IDNameIconColorChanceTemp °CDarknessWindPrecipInertiaHUD EffectFX PresetSound
black-sunBlack Sunfa-circle#1A0E220.55 – 200.31 Light-0voidblack-sun ✦black-sun
ley-surgeLey Surgefa-wand-sparkles#3A9BDC010 – 25−0.1 ☀2 Moderate-0ley-surgeley-surge ✦-
aether-hazeAether Hazefa-smog#7B3F96012 – 220.150 Calm-0aetheraether-haze ✦aether-haze
nullfrontNullfrontfa-ban#2A203000 – 150.150 Calm-0nullstaticnullfrontnullfront
permafrost-surgePermafrost Surgefa-icicles#A8D8EA0−30 – −100.13 StrongSnow 0.40icepermafrost-surge ✦snow-frost
gravewindGravewindfa-ghost#3A504005 – 180.153 Strong-0spectralgravewind ✦gravewind
veilfallVeilfallfa-droplet#6A5A8E08 – 200.11 LightRain 0.30veilveilfall ✦veilfall
arcane-windsArcane Windsfa-hat-wizard#8A40B0015 – 28−0.05 ☀2 Moderate-0arcane-windarcane-winds ✦wind
acid-rainAcid Rainfa-flask#55BB33010 – 250.051 LightRain 0.60rain-acidacid-rainrain-acid-rain-blood-rain
blood-rainBlood Rainfa-droplet#880022012 – 280.11 LightRain 0.70rain-bloodblood-rainrain-acid-rain-blood-rain
meteor-showerMeteor Showerfa-meteor#FF6622010 – 30−0.1 ☀0 Calm-0meteorsmeteor-shower ✦-
spore-cloudSpore Cloudfa-disease#88AA44015 – 280.150 Calm-0sporesspore-cloudspore-cloud
divine-lightDivine Lightfa-sun#FFD700018 – 30−0.2 ☀0 Calm-0divinedivine-light ✦-
plague-miasmaPlague Miasmafa-biohazard#556B2F010 – 220.250 Calm-0miasmaplague-miasma ✦plague-miasma

☀ = Negative darkness (brightens scene), ✦ = FXMaster+ only

Custom presets appear alongside the built-in ones under the Custom category. Create one from any of three places:

  • Weather Picker. Tick Save as Custom Preset before saving.
  • Weather Editor. Click Create New in the footer.
  • API. Call CALENDARIA.api.addWeatherPreset().

A custom preset can hold wind, precipitation, temperature range, chance, darkness penalty, inertia weight, HUD effect, FXMaster preset, FX density, FX speed, FX color, effect macro, and sound.

Every built-in preset has a description, shown as the tooltip on its Weather Picker tile. Only the API can set a description for a custom preset; the Editor and Picker leave it blank, so the tile falls back to the preset name.

A new custom preset starts disabled in every climate zone. Enable it and give it a weight in the zone’s climate configuration before it appears in auto-generation; until then, apply it by hand from the Weather Picker.

ColumnDescription
ChanceDefault proportional weight for auto-generation
Temp °CDefault temperature range (min – max) in Celsius
DarknessAdditive darkness penalty applied to scene (☀ = brightens)
WindDefault speed tier (0–5); † = forced (ignores zone config)
PrecipPrecipitation type and base intensity (0–1 scale)
InertiaPer-preset inertia weight (0 = never persists, >1 = sticky)
HUD EffectParticle animation in the HUD dome renderer
FX PresetFXMaster effect; ✦ = FXMaster+ only, ★ = Enhanced by FXMaster+
SoundAmbient sound loop (- = silent)