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Settings

Travel Pace registers two visible settings, one settings menu, and one hidden setting populated by the menu. All are world-scoped; the module has no per-client settings.

NameKeyTypeDefaultNotes
Use Metric SystemuseMetricBooleanOffWhen on, the calculator inputs/outputs and chat card use kilometers and meters. See Paces and Speeds.
Show Pace Effects in ChatshowEffectsBooleanOnWhen on, the chat card includes the SRD rules text for the selected pace (advantage/disadvantage clauses). See Paces and Speeds.
Configure Mounts & Vehicles(menu)SettingsMenun/aOpens the Mounts and Vehicles configuration dialog. GM-only (restricted: true).

The hint shown below each setting in the configure panel:

  • Use Metric System: Use kilometers and meters instead of miles and feet.
  • Show Pace Effects in Chat: Display the game effects of each travel pace in chat messages.
  • Configure Mounts & Vehicles: Select which actors should appear in the mount/vehicle dropdown.
KeyTypePopulated by
enabledMountsObjectThe Configure Mounts & Vehicles dialog.

enabledMounts is a map of { actorId: true|false } for world actors, or { actorUuid: true|false } for compendium vehicles. It is registered with config: false and does not appear in the settings UI directly. The Configure dialog reads it on open and writes the full map on save.

To reset all mount selections, open the Configure dialog, uncheck everything, and click Save. You can also write enabledMounts directly from a macro or world setup script; the calculator picks up the new value on its next render.

None of the settings install an onChange handler. useMetric and enabledMounts changes take effect on the next calculator render. showEffects changes take effect on the next chat card sent. Close and reopen the calculator to pick up a useMetric change while the dialog is open.