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3 Death Saves

Refunds and Failed Raises

Spending Tenacity is a bet that the raise will be enough. Sometimes it isn’t. The refund system returns some or all of the spent Motes when a raise still falls short.

A refund applies when a spend raised the total and that total still missed the target number.

The automatic refund only fires when the threshold was known at spend time. When the DC or AC was known, the module verifies whether the raise succeeded and refunds accordingly. When the threshold was hidden, no automatic refund fires. You can still issue one manually with the Refund button on the card.

See DC Reveal for how the module decides what counts as a known threshold.

The refunded amount is floor(spent × pct / 100), where pct comes from the Failed Tenacity Refund % setting. The refund is capped by the actor’s Tenacity Maximum: only what fits the pool comes back. Both the automatic path and the manual button respect this percentage.

See Settings for the setting reference.

The Refund button appears only on cards where Tenacity was already spent to raise the roll. The button is visible only to you.

Use it when the automatic path didn’t fire but a refund still feels right:

  • The DC was hidden and the raise missed
  • Fiction or a ruling overrode the roll outcome
  • A houserule call deserves a goodwill return

Clicking the button refunds the same percentage configured in settings. After a refund is issued, the Refund button is no longer rendered on that card.

When Refund on Tenacity Failure is off, clicking the Refund button shows a “Refund is set to 0%” notice and does nothing. The same notice fires when the toggle is on but the refund percentage rounds to zero motes.

When the auto-refund fires, the player gets a notification and their sheet badge updates. The original spend card gains a refunded pill.

Manual GM refunds use a different chat string but produce the same pill and sheet update.