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3 Death Saves
Wiki updated as of 1.4.2 (Sep 2026)

Video Game Music

Your scene's music switches to combat tracks when a fight starts and back to exploration music when it ends. Assign playlists per scene, or give individual tokens their own battle themes. A track cut off by a transition resumes where it left off.

Drag playlists onto a scene’s music configuration to set its area and combat music. See Music Configuration.

Give a token its own combat playlist. It plays while that combatant has the turn. See Music Configuration.

Starting combat switches to a combat track, and ending combat returns to exploration music. See Combat Automation.

Turn area or combat music off from the scene controls or a keybinding. See Settings.

With Calendaria active, its HUD shows the track the module is playing. See Integrations.