Wiki updated as of 1.4.2 (Sep 2026)
Video Game Music
Your scene's music switches to combat tracks when a fight starts and back to exploration music when it ends. Assign playlists per scene, or give individual tokens their own battle themes. A track cut off by a transition resumes where it left off.
Highlights
Section titled “Highlights”Per-scene playlists
Section titled “Per-scene playlists”Drag playlists onto a scene’s music configuration to set its area and combat music. See Music Configuration.
Token battle themes
Section titled “Token battle themes”Give a token its own combat playlist. It plays while that combatant has the turn. See Music Configuration.
Automatic combat switching
Section titled “Automatic combat switching”Starting combat switches to a combat track, and ending combat returns to exploration music. See Combat Automation.
Suppression controls
Section titled “Suppression controls”Turn area or combat music off from the scene controls or a keybinding. See Settings.
Calendaria now-playing indicator
Section titled “Calendaria now-playing indicator”With Calendaria active, its HUD shows the track the module is playing. See Integrations.
Support
Section titled “Support”- Issues and features: GitHub Issues
- Module API: API Reference
- Community: Discord
- Support development: Patreon