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3 Death Saves
Wiki updated as of 1.0.1 (Sep 2026)

Console

The console is Minstrel’s main window. See Getting Started for the ways to open it. It reopens at the same position and size, on the last tab you used.

TabWhat it holds
MusicPlaylists on Foundry’s Music channel.
AmbiencePlaylists on the Ambience and Interface channels, plus the soundboard.
MoodsYour saved moods.
MixerThe mixer rack for playing playlists.
ScenesMusic cues for each scene.
CombatThe Global combat music cue and a combat cue for each scene.
ActorsCombat music cues for actors and for tokens on the current scene.
OtherCue sections added by other modules.

Scenes, Combat, and Other are GM-only. The Other tab appears only when another module adds a cue section.

The rail also has these buttons:

The Music and Ambience tabs show your world’s playlists as an album grid. Only the GM can use them. Playlists in Soundboard Only mode do not appear.

Each album has a play button, a star to mark it as a Favorite, and a Select for mood checkbox. Favorites sort to the front of the grid. Sequential and Shuffle playlists also have a Crossfade toggle that overlaps one track into the next. The overlap length is on the Settings page.

The Thumbnail size slider scales the album covers. When a playlist is playing, its track list appears below the grid.

Right-click an album for more actions:

  • Make soundboard pads adds the playlist’s tracks to the soundboard.
  • Resync from pack replaces a playlist imported from a compendium with a fresh copy from that compendium.
  • Delete playlist deletes the playlist from the Playlists sidebar for everyone, not just from Minstrel.

Compendium playlists you have not imported show a Content pack label. Click one to preview its tracks, then click Import to world to play it or add it to a mood. See Audio Packs.

Click an album cover to open its detail view. The header has a play or stop button for the playlist and Select album. Each track has its own play or stop button and selection checkbox. Back returns to the grid.

Albums, tracks, and soundboard pads each have a Select for mood checkbox. Selecting anything opens a selection bar:

  • Add to mood… adds the selection to an existing mood.
  • New mood opens the mood editor on the Moods tab with the selection filled in.
  • Clear empties the selection.

Tracks and SFX playlists join a mood as sound effects. Music and ambience playlists join as playlists. See Moods.

The transport bar along the bottom of the console shows what is playing. It has a scrub bar, Pause or Resume, Stop all, and Next track. Stop all stops the playlist for the track on screen.

The speaker button is Mute all audio, which toggles Foundry’s global mute. Hover it for volume sliders on Foundry’s Music, Ambience, and Interface channels.

A stop button replaces the scrub bar and track controls whenever what’s on screen isn’t a playlist track, such as a video or Syrinscape mood.

Minstrel adds a Minstrel section to Foundry’s playlist configuration sheet.

  • Cover art sets the image on the album, the detail view, and the transport bar.
  • Cover color sets the album’s background color. Without one, Minstrel picks a color.

Minstrel adds right-click menu entries that open the console on the matching cue.

  • In the Scenes sidebar, Set Minstrel music opens the Scenes tab at that scene. It is GM-only.
  • In the Actors sidebar, Set Minstrel music opens the Actors tab at that actor. It appears for users who own the actor.
  • In the Players list, Combat Music appears on a player’s own entry when they own an actor. It opens the Actors tab at their assigned character, or their first owned actor.

The Soundboard header on the Ambience tab and the header of the Moods list have an Import from YouTube button for the YouTube browser. When Syrinscape is enabled, they also show an Import from Syrinscape button for the Syrinscape browser. Both are GM-only.