DC Reveal
DC Reveal controls whether a player sees the DC or AC in the Spend dialog. GMs always see a known target.
Known targets
Section titled “Known targets”Tenacity knows a roll’s target when the roll carries a DC, when an attack has a single target, or when you reveal it. Death saves always have a known DC. A known target is used for automatic refunds and Revoke Mote on Flip even when the player cannot see it.
Disclosure modes
Section titled “Disclosure modes”The DC Disclosure setting decides when the player sees a known target.
- None and Manual: the target stays hidden until you reveal it. The two modes behave the same.
- Automatic: follows the system’s Challenge Visibility setting, under Configure Visibility in the system settings. Show all shows the target to every player. Show only from other players shows it only to the player who rolled. Hide all keeps it hidden.
- Always: the target is shown whenever it is known.
A revealed target is shown in every mode. An unknown target stays hidden, and no mode asks you for a value.
The Reveal DC button
Section titled “The Reveal DC button”With Reveal DC Button enabled, standard roll cards show a GM-only Reveal DC button, labeled Reveal AC on attacks. Cards from Epic Rolls, Flash Rolls, Monk’s TokenBar, and midi-qol do not get one.
If the roll carries its own target, clicking reveals it at once. Otherwise a dialog asks you for the value.
A revealed card marks the total as a success or failure for all players. The button then disappears, and the reveal is permanent for that card. The reveal applies to Spend dialogs opened after it.