These appear in Game Settings under the module.
| Setting | Description | Scope | Default |
|---|
| Silent Combat Music Mode | What to play when combat focuses on an actor without combat music. Options: play highest priority actor music, play last actor’s music, play area music, play generic combat music. | World | Play highest priority actor music |
| Fade Duration | Duration in seconds for crossfading between tracks. Set to 0 to use each sound’s individual fade setting. Range 0 to 10 in steps of 0.5. | World | 0 |
| Menu | Description | Restricted |
|---|
| Configure Default Music | Opens the Music Configuration application for the default combat track used as a fallback. | GM only |
These toggles appear in the Sounds layer of the scene controls.
| Control | Description |
|---|
| Suppress Area Music | Toggles area music off while active. |
| Suppress Combat Music | Toggles combat music off while active. |
Configurable under Configure Controls. No default key is assigned.
| Keybinding | Description |
|---|
| Toggle Area Music | Toggles the Suppress Area Music control. |
| Toggle Combat Music | Toggles the Suppress Combat Music control. |