Settings
Settings
Section titled “Settings”Configure these in Game Settings under the module.
| Setting | Description | Scope | Default |
|---|---|---|---|
| Combat music resolution | How Minstrel picks between competing combat cues. Options: Highest priority, Last actor to act, Prefer the scene cue, Prefer the generic combat cue. | World | Highest priority |
| Crossfade Duration | Overlap in milliseconds when crossfade is enabled on a playlist. Ranges from 250 to 8000 in steps of 250. | World | 2000 |
| Ducking Amount | How far music drops when a ducking pad fires, where 0 is silent and 1 is no change. Ranges from 0 to 1 in steps of 0.05. | World | 0.3 |
| Ducking Fade | Ramp time in milliseconds for ducking down and back up. Ranges from 100 to 3000 in steps of 100. | World | 400 |
| Enable Syrinscape | Trigger Syrinscape Online moods and one-shots from Minstrel. Audio plays on your Syrinscape player, not through Foundry. | World | Off |
| Syrinscape Auth Token | Your token from syrinscape.com. Remote-controls your own Syrinscape player and does not import audio into Foundry. | World | Empty |
| Open the now playing bar on load | Show the now playing bar when you join the world. Turn this off to keep it hidden until you press the keybinding. | Client | On |
Configuration menu
Section titled “Configuration menu”| Menu | Description | Restricted |
|---|---|---|
| Minstrel Console | Opens the Minstrel audio console. The button is labeled Open Console. | GM only |
Keybindings
Section titled “Keybindings”Configurable under Controls Configuration.
| Keybinding | Description | Default key | Restricted |
|---|---|---|---|
| Toggle Minstrel Console | Opens or closes the console. | Alt+M | No |
| Toggle scene music | Toggles suppression of scene music. | None | GM only |
| Toggle combat music | Toggles suppression of combat music. | None | GM only |
| Toggle now playing bar | Shows or hides the now playing bar. | Alt+N | No |
| Previous track | Skips back a track. | None | GM only |
| Pause or resume | Pauses the current track, or resumes it. | None | GM only |
| Stop all playlists | Stops every playing playlist. | None | GM only |
| Next track | Skips forward a track. | None | GM only |
Controls
Section titled “Controls”Minstrel adds a console button to the Ambient Sound Controls group of the scene controls. It carries the module’s guitar icon and opens or closes the console.
Suppression is not in the scene controls. The Silence scene music toggle sits on the console’s Scenes tab and Silence combat music on the Combat tab.
Stored automatically
Section titled “Stored automatically”Minstrel keeps the following state outside the settings menu. None of it appears in Game Settings.
| Stored value | Scope | Holds |
|---|---|---|
| Soundboard pads | World | Every soundboard pad. |
| Moods | World | Every saved mood. |
| Global cues | World | The cues set on the Global entry rather than on a document. |
| Resume marks | World | The marked track and position for each playlist. |
| Suppressed contexts | World | Which contexts are currently silenced. |
| Migration flag | World | Whether the one-time cue migration has run. |
| Mini player dismissal | Client | Whether the mini player is hidden. Reset on each world load from Open the now playing bar on load. |
| Mini player dock side | Client | Which screen edge the mini player is docked to. |
| Mini player dock offset | Client | How far along that edge the mini player sits. |
| Mini player time format | Client | Which of the four time readouts is showing. |
| Last console tab | Client | The tab the console reopens on. |
| Thumbnail size | Client | The album grid tile size. |
Troubleshooter report
Section titled “Troubleshooter report”Minstrel adds its own lines to the 3DS:ATLAS troubleshooter report. They give the active mood, the active cue with the context and type it fired on, the number of soundboard pads, the number of playlists with crossfade turned on, and the state of Syrinscape. The Syrinscape line reads as enabled only when the integration setting is on and an auth token is stored.