Overland Mode
Overland mode runs a scene on one movement budget for the whole party in place of per-token budgets.
Switching modes
Section titled “Switching modes”Applying a pacing profile with Shared Party Budget checked puts the scene on the shared budget. Applying one with it unchecked returns the scene to per-token budgets. No Profile leaves the budget mode unchanged. See Pacing profiles.
On the shared budget, token cards hide their budget readouts. A party row in the panel shows the party’s movement against the budget.
The shared budget
Section titled “The shared budget”Enter the budget in the party row. A blank budget leaves the party unlimited.
With a budget set, moves by contributing tokens draw from the pool and follow the scene’s over-budget behavior. A token’s own cap is ignored. Tokens that do not contribute move without limit.
The Shared Budget Contributors setting decides which tokens contribute. Contributors are separate from the tokens tracked by the Done gate. The party’s moved total resets when the turn advances.
Travel Pace
Section titled “Travel Pace”When the Travel Pace Calculator calculates a route on a shared-budget scene, you are asked whether to set the party budget from it. Accepting sets the budget to the distance the route covers in one turn, in the scene’s grid units.