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Weather Picker

The Weather Picker is a dialog for manually setting weather conditions. Open it by clicking the weather indicator on the HUD, MiniCal, or BigCal.

When the Intraday Weather setting is enabled, a row of period tabs appears below the zone info bar. The four periods are Night, Morning, Afternoon, and Evening. Each tab shows an icon and label, and the current real-time period is marked.

  • Click a tab to switch the picker context to that period.
  • The preset grid and detail panel reflect the selected period’s weather.
  • Saving applies weather only to the selected period. Each time of day can hold different weather.
  • When no period is selected, the picker defaults to the current period.

A bar at the top displays the current climate zone with a dropdown for per-scene zone override. Changing the zone here overrides the active scene’s climate zone, affecting weather generation and scene ambience for that scene only. Select “No Zone” to disable zone-based weather. This selection persists across scene reloads.

The grid lists all weather presets grouped by category: Standard, Severe, Environmental, Fantasy, and Custom.

  • Click a preset to select it and populate the detail panel.
  • The active preset shows a highlighted border with a tinted background.
  • Zone-disabled presets are dimmed and sorted after active presets.
  • Each preset displays its icon, color, and alias name.

Edit the fields for the selected weather.

FieldDescription
NameDisplay label, populated from the preset and editable for custom weather
IconFontAwesome icon class
ColorColor picker
TemperatureNumeric input in the display unit, rolled within the preset’s range on select
Wind SpeedDropdown from Calm through Extreme
Wind Direction16-point compass select
Precipitation TypeSelect: None, Drizzle, Rain, Snow, Sleet, Hail
Precipitation IntensityRange slider
Sound FileSound file path with a file picker button for browsing custom audio files
Effect MacroDropdown of all world macros to execute when this weather activates

When the FXMaster module is active, four additional fields appear.

FieldDescription
FXMaster PresetDropdown of available FXMaster effects
FX DensityOverride particle density
FX SpeedOverride particle speed
FX ColorOverride effect tint color

A checkbox near the footer labeled “Save as custom preset”. When checked, clicking Save also creates a new custom preset from the full configuration.

ButtonAction
ClearRemove current weather from the active zone
Weather ProbabilitiesOpen the Weather Probability dialog showing weather generation probabilities for the current zone
RandomizeGenerate random weather for the active scene’s climate zone
SaveApply the selected weather
  • Selecting a built-in preset populates all detail fields with that preset’s defaults, honoring any overrides configured in the Weather Editor.
  • Temperature is rolled within the preset’s configured range each time you select a preset. Edit the field afterward to override it.
  • Editing detail fields creates a one-time weather override. The original preset is not modified.
  • Randomize respects the current zone’s enabled presets and chance weights.
  • When you apply an override and the “GM Override Affects Forecast” setting is enabled, the forecast plan for the current zone is cleared and regenerated.
  • The picker is gated by the configurable Change Weather permission. Only users with that permission can open it.