Hero Mancer 2
New to Hero Mancer?
Section titled “New to Hero Mancer?”Start at Installation to add the module and turn it on in your world. Then walk through the Quick start to build a character from open to finish.
Highlights
Section titled “Highlights”Guided creation wizard
Section titled “Guided creation wizard”The creation wizard moves through eight tabs: Start, Identity, Abilities, Hit Points, Equipment, Biography, Advancements, and Finalize. Identity splits into Background, Species, Class, and Subclass sub-tabs. The sidebar holds a live preview of the character. A tab carries a badge counting the choices still outstanding.
Ability scores
Section titled “Ability scores”Generate ability scores with Standard Array, Point Buy, Manual Formula, or Manual Entry.
Hit points
Section titled “Hit points”Hit points are taken as an average, as the maximum, or as a manual roll.
Equipment and starting gold
Section titled “Equipment and starting gold”A character takes the equipment its class and background grant, or takes starting gold instead. Gold is spent in the shop, where the player searches and sorts a catalogue and fills a cart before finalizing.
Advancements and feats
Section titled “Advancements and feats”Class, species, and background advancements resolve in one place. The player picks skills, languages, and tools, then chooses between an Ability Score Improvement and a feat. The feat browser lists every feat, with an optional filter for the ones the character qualifies for.
Custom backgrounds
Section titled “Custom backgrounds”The Background picker carries a Custom Background option. It opens a builder for ability scores, skills, tools, languages, feats, and starting gold. The finished background is written to a world compendium.
Random characters
Section titled “Random characters”Randomize fills a new character in one pass. It sets the name, the identity picks, the ability scores, and the hit points.
Leveling up and multiclassing
Section titled “Leveling up and multiclassing”When you grant a level-up, a glowing Level Up button appears on the player’s sheet. The player levels up an existing class or multiclasses into a new one. The preview shows the hit points gained, the features granted, and whether spellcasting progresses.
GM approval queue
Section titled “GM approval queue”Require approval before player characters are created. Submitted characters wait in a queue, where you approve, reject with a reason, or edit before approving.
Module integrations
Section titled “Module integrations”Hero Mancer extends creation when sibling modules are active. Integrations covers what each one adds.
One settings panel
Section titled “One settings panel”Module options are gathered into one settings panel, opened from the module settings menu. The panel is GM only.
For developers
Section titled “For developers”- API reference: methods for launching the wizard and working with character data
- Hooks: events fired during creation, approval, and level-up
Support
Section titled “Support”- Issues and features: GitHub Issues
- Community: Discord
- Support development: Ko-fi