Music Configuration
The Music Configuration application is where you assign playlists. It opens from a scene, from a token or actor, and from the default music menu. The same window adapts its sections to whichever document you opened it from.
Opening the application
Section titled “Opening the application”- Scene: open a scene’s configuration. A Music Configuration button appears below the playlist sound field.
- Token or actor: open a token’s configuration. A Music Configuration button appears on the Identity tab.
- Default music: open Game Settings and use the module’s Configure Default Music menu.
Sections
Section titled “Sections”Each document type exposes its own sections:
- Scene has an Area Music section and a Combat Music section.
- Token, actor, and default music each have a Combat Music section.
Area Music is the exploration track for a scene. Combat Music is the track that plays during a fight. Default music supplies a fallback combat track used when no other source applies.
Assigning a playlist
Section titled “Assigning a playlist”Drag a playlist from the Playlists sidebar onto a section. Dropping a single track instead of the whole playlist assigns that playlist and sets the dropped track as the section’s initial track.
Once a playlist is assigned, the section shows the playlist name with two buttons:
- Edit Playlist opens the playlist sheet.
- The trash button clears the assignment from that section.
Section options
Section titled “Section options”Each assigned section exposes:
- Initial Track selects which track in the playlist starts first. Leaving it on Default uses the playlist’s own first track.
- Priority is a number that decides which source wins when more than one playlist applies at the same time. A higher priority is chosen first.
You can reorder sections within the application by dragging them. The order sets their default priority values.
Giving a token its own battle theme
Section titled “Giving a token its own battle theme”Assign a combat playlist on a token’s Combat Music section to give that token a personal battle theme. When the token is linked to an actor, a Use Token Music checkbox appears. Checking it makes the token’s combat music override the actor’s combat music.
For how these assignments are chosen during a fight, see Combat Automation.
Saving
Section titled “Saving”Save writes the configuration and applies it to the current track. Reset reverts unsaved changes back to the stored configuration.