Music Configuration
The Music Configuration window assigns playlists to a scene, a token, or the world’s default music. Its sections depend on where you open it.
Opening the window
Section titled “Opening the window”- Scene: open the scene’s configuration and click Music Configuration in the Music row. You can also right-click a scene in the navigation bar or the Scenes sidebar and choose Music Configuration.
- Token: open a token’s configuration, or an actor’s prototype token, and click Music Configuration on the Identity tab.
- Default music: open Game Settings and click Configure Default Music under the module.
Sections
Section titled “Sections”A scene has Area Music and Combat Music sections. A token and the default music each have a Combat Music section. Area music plays while no combat is running, and default combat music is the world fallback for any combat.
Other modules can add their own sections through the API.
Assigning a playlist
Section titled “Assigning a playlist”Drag a playlist or a single track from the Playlists sidebar onto the window. The Configure Section prompt asks for:
- Section: where the playlist plays. Picking a section fills in its default Priority.
- Initial Track: the track to start from. Default uses the playlist’s first track. A dropped track is preselected.
- Priority: when more than one playlist applies, the higher priority wins.
Click Assign to save. Assignments are listed highest priority first. Click a playlist name to open its sheet. Reconfigure reopens the prompt, and changing the section there moves the assignment. The trash button removes it.
Token battle themes
Section titled “Token battle themes”Assign a playlist to a token’s Combat Music section to give it a battle theme. A placed token linked to its actor also shows a Use Token Music checkbox on its Identity tab. Check it to play the token’s combat music instead of the actor’s. See Combat Automation.