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Level Up

When a character is ready to gain a level, Hero Mancer opens in level-up mode. Level-up never goes through a GM approval queue. On confirmation, the advancements run and the actor updates immediately.

The player opens the character sheet and clicks the Level Up button near the rest buttons.

The Level Up button on the character sheet

You can also start a level-up for a player. See GM-driven level-up below.

Two paths are offered:

  • Level an existing class raises a class the character already has by one level.
  • Multiclass into a new class adds a level in a class the character does not yet have.

The player picks the path for this level. Each choice updates the preview for comparison before committing.

The preview is the main part of level-up mode. It describes the level being taken in plain terms.

Level-up mode previewing new hit points and features

Depending on the class and level, the preview can show:

  • Hit points. A breakdown of the gain, either the maximum from the hit die plus the Constitution modifier on a first class level or the average gain on later levels.
  • New features. The class or subclass features this level grants.
  • Spell slots. A note that spellcasting progresses, with the progression type named.
  • Ability Score Improvement. When the level offers one, the preview flags it and prompts a choice of a +2, a +1/+1 spread, or a feat on the Advancements tab.
  • Subclass. If this level is where a subclass is chosen, the preview asks for one before advancing.

Multiclassing changes more than the class list. The impact panel spells out the knock-on effects under the heading Multiclass impact. It explains how the new class changes the character across a few areas:

  • Spell slots. If both classes are spellcasters, it reports that caster level rises and that slots stack across all leveled-caster classes on the multiclass table. If the new class is the first leveled caster, it says so.
  • Next Ability Score Improvement. It names the character level and class level where the first ASI from the new class lands.
  • Casting ability. It says whether the casting ability stays the same, whether a second casting ability is added, and which ability each class casts with.

On confirmation, the level up applies. If something goes wrong during the process, Hero Mancer reports that the level up failed and restores the character to its previous state.

You can prompt a player to level up rather than waiting for them to start. From a group sheet header, the Send Level Up action notifies a player that a level-up is waiting. The targeted player sees a glowing Level Up button on their character sheet near the rest buttons, and a chat message lets them know you granted the level-up.

Players who cannot receive a level-up at that moment are noted in the send dialog, for example a character already at maximum level, one that already has a level-up pending, or an actor that is not a character.