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Bondsmith

Track each character's own standing with every faction and NPC, so the rogue and the paladin can be on very different terms with the same guild or the same shopkeeper. Tier names and colors come from a Roll Table, reputation can decay toward a target over time, and a relationship board maps who is tied to whom right on the canvas.

Start at Getting started for installation, tracking your first actors, and opening the viewer.


Each tracked actor holds its own score with every faction and NPC. Ranges map to tier names and colors drawn from a Roll Table or a custom preset.

Build factions with members and ranks, and a hierarchy of locations from continents down to points of interest, each with a controlling faction.

Model relations between actors, factions, and locations, then view them as force-directed, genealogy, map, or timeline graphs with their own permission controls.

Flag a scene as a relationship board to draw connection lines on the canvas, show reputation badges on tokens, and lay tokens out with Arrange Tokens.

Move reputation toward a target value on a schedule with reputation decay, set globally or per entity.

Hide entities, mask names, and hide scores so players see only what you choose with visibility controls.

Fire reputation changes from Foundry events with automation triggers and ready-made presets.

Review every change in the change log and move data between worlds with import and export.