Open Configure Settings → Roll Call → Open Roll Call Settings . World settings are GM only. Device settings are per browser, and players see only those. Device settings also appear in Foundry’s own settings list. Settings marked Reload ask to reload when changed.
Some settings are hidden when the system already handles them: Group Initiative and Auto-Defeat at Zero Health on D&D 5e, and Summon Lines everywhere else.
Setting Scope Default Description Enable Dock World On Shows the combat dock . Reload. Dock Style Device Blade Blade or Codex. Minimal Cards Device Off Shrinks waiting cards until hovered. Tuck Inactive Cards Device When Crowded Off, When Crowded, or Always. When Crowded tucks only if the dock would otherwise shrink to fit. Dock Scale Account 1 Dock size, 0.5 to 1.5. Follows the user to every device. Hide Dock Device Off Hides the dock. Ignored while Lock Dock for Players is on. Stack Groups and Summons World On Groups and summons share one card. Lock Dock for Players World Off Players cannot hide the dock. Force Dock Placement World None Puts every player’s dock on one edge. Players cannot move it. Dock Card Elements World Name, health, initiative always; effects never Never, On Hover, or Always for each card element.
Setting Scope Default Description Enable Turn Reminders World On Turn reminders . Reload.Turn Banner Device On Banner when your turn starts or is next. Turn Edge Glow Device On Screen edge glow when your turn starts or is next. Pan to Your Turn Device Off Pans to your token when your turn starts. Select Token on Your Turn Device On Selects your token when your turn starts. On Deck Marker World On Marks the next combatant’s token. Enable Nudge World On The GM’s Nudge . Reload. Turn Clock World 60 Seconds per turn, 0 to 600. 0 turns the clock off. When the Turn Clock Runs Out World None None, Nudge Player, or End Turn. Reload.
Setting Scope Default Description Enable Privacy World On Privacy rules . Reload.Masked Name World Generic Label Generic Label (Unknown Creature), Token Name, or Actor Name. Hide Until Seen World Off Unowned combatants join hidden until a player sees their token. Privacy Rules World See below What players see of each disposition. Enable Health Estimate World On Health estimates . Reload.Health Labels on Tokens World On Hover Never, On Hover, or Always. Health Buckets World See below Labels, thresholds, and colors.
Default privacy rules:
Disposition Name Health Initiative Effects Friendly Yes Exact Yes Yes Neutral Yes Estimate Yes Yes Hostile No Estimate Yes No Secret No Hidden No No
Default health buckets: Down at 0%, Critical at 25%, Bloodied at 50%, Injured at 99%, and Unharmed at 100%.
Setting Scope Default Description Auto-Roll NPC Initiative World Off Rolls for unowned combatants when they join. Freeze Order Before Combat World On Keeps dock cards in join order until combat starts. Reverse Turn Order World Off Lowest initiative acts first. Reload. Group Initiative World On Grouped combatants share one initiative. Enable Bulk Add World On The Bulk Add token control. Reload.
Setting Scope Default Description Enable Round Events World On Round events . Reload.Offer Lair Turns World On Offers a hidden lair turn for creatures with lair actions. Show VS Screen on Combat Start World On The VS screen . Reload. Link Combat to Scene on Start World On Links an unlinked combat to the viewed scene. Reload. Target Icons World On Marks cards the active combatant’s controller has targeted. Summon Lines World On Hover Never, On Hover, or Always. Reload. Auto-Defeat at Zero Health World Off Marks combatants defeated at zero health. Reload.
Setting Scope Default Description Enable Focus Mode World Off Focus Mode . Reload.Focus Mode Elements World See below Interface parts hidden from players during combat. Extra Elements to Hide World blank Comma-separated CSS selectors to also hide. Use Focus Mode Device On Turn off to keep the full interface on this device.
Focus Mode Elements on by default: Scene Navigation, Players List, Scene Controls Except Tokens, Switch Sidebar to Chat, Sidebar Tabs Except Chat and Combat, and Offer to Close Open Sheets. Off by default: Macro Hotbar and Camera Views.
Setting Scope Default Description Hide Combat Tab World Off Removes the combat tab from the sidebar for everyone. Combat Tracker Settings n/a n/a Opens core’s combat tracker settings, which the dock also uses.
Set these under Configure Controls . None are bound by default.
Action Who Next Turn GM Previous Turn GM End Your Turn Owner of the active combatant
The API is at ROLLCALL.api, also at game.modules.get('roll-call').api.
Member Description registerAdapter(systemId, adapter)Registers an adapter for a system. adapterThe active system adapter.
Register adapters in the rollCall.registerAdapters hook, which receives the API. An adapter overrides any of the base members below. Anything it leaves out falls back to core behavior.
Hooks . once ( ' rollCall.registerAdapters ' , ( api ) => {
api . registerAdapter ( ' my-system ' , {
healthFraction : ( actor ) => actor . system . hp . value / actor . system . hp . max
Member Returns healthFraction(actor)Health from 0 to 1, or null. tempFraction(actor)Temporary health as a fraction of max, or null. initiativeLabel(combatant)The initiative shown on the card. rollInitiative(combatant)Rolls one combatant’s initiative. groupKey(combatant)A key shared by members that stack on one card. groupLabel(combatant)The group name shown on the card. summons(actor)The actors this actor summoned. isDefeated(combatant)Whether the combatant counts as defeated. legendaryActions(actor){ value, max }, or null.spendLegendary(actor, count)Spends legendary actions, or restores them with a negative count. lairInitiative(actor)The lair initiative count, or null. setup()Runs once when the adapter is chosen.