Mindful Encounters
New to Mindful Encounters?
Section titled “New to Mindful Encounters?”Getting started covers installation and enabling budgeted movement on a scene. Settings lists every setting and keybinding.
Highlights
Section titled “Highlights”The party panel and the turn cycle
Section titled “The party panel and the turn cycle”The party panel lists the scene’s tokens with their budgets and Done states. When every included token is Done, the turn advances. While budgeted movement is on, the world clock stays stopped between turns and moves forward one turn length at each advance. See The party panel and turns.
Movement budgets
Section titled “Movement budgets”A token’s budget is a flat cap, the actor’s speed from the system, or that speed times a multiplier. A cap set on a single token overrides it. Veto cancels an over-budget move. Clamp stops a dragged move at the budget line and turns the drag ruler red past it. See Movement and enforcement.
Pacing profiles
Section titled “Pacing profiles”A pacing profile applies a set of turn and budget settings to a scene in one pick. Dungeon, City, and Wilderness profiles ship with the module. Edit them or add your own in the profile editor. See Pacing profiles.
Overland mode
Section titled “Overland mode”A profile with Shared Party Budget turned on runs the scene on one budget for the whole party. See Overland mode.
The doom clock
Section titled “The doom clock”Lit torches burn down each time the turn advances. When the scene has a wandering table, each advance asks you whether to roll a wandering check. A higher threat level makes the check more likely to draw. See The doom clock.
For developers
Section titled “For developers”Developers covers the API and hooks.
Support
Section titled “Support”- Issues and features: GitHub Issues
- Community: Discord
- Support development: Patreon