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3 Death Saves
Wiki updated as of 1.3.2 (Sep 2026)

Mindful Encounters

Run exploration in budgeted turns instead of initiative. Each token moves within its budget, and its owner marks it Done. When every tracked token is Done, the world clock advances one turn and budgets reset. A move past the budget is cancelled or stopped at the budget line.

Getting started covers installation and enabling budgeted movement on a scene. Settings lists every setting and keybinding.


The party panel lists the scene’s tokens with their budgets and Done states. When every included token is Done, the turn advances. While budgeted movement is on, the world clock stays stopped between turns and moves forward one turn length at each advance. See The party panel and turns.

A token’s budget is a flat cap, the actor’s speed from the system, or that speed times a multiplier. A cap set on a single token overrides it. Veto cancels an over-budget move. Clamp stops a dragged move at the budget line and turns the drag ruler red past it. See Movement and enforcement.

A pacing profile applies a set of turn and budget settings to a scene in one pick. Dungeon, City, and Wilderness profiles ship with the module. Edit them or add your own in the profile editor. See Pacing profiles.

A profile with Shared Party Budget turned on runs the scene on one budget for the whole party. See Overland mode.

Lit torches burn down each time the turn advances. When the scene has a wandering table, each advance asks you whether to roll a wandering check. A higher threat level makes the check more likely to draw. See The doom clock.


Developers covers the API and hooks.