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3 Death Saves
Wiki updated as of 1.4 (Sep 2026)

How It Works

  • World settings.
  • Flags on world documents and their embedded documents, except User documents.
  • Flags on compendium documents and their embedded documents.
  • User flags, user-scoped settings, and the client settings stored in the current browser.

Snoot scans when the window opens and keeps the results until you click Rescan. Foundry core and system data stay hidden unless you turn on the matching toggle in Settings.

StatusMeaning
SystemFoundry core or your active game system.
ActiveThe owning module is installed and enabled.
InactiveThe owning module is installed but disabled.
OrphanedNo installed module matches the namespace.

Each stored setting also carries a declaration marker. A Stale key is one its Inactive or Orphaned module does not declare. An undeclared key owned by an Active module is marked Leftover; it counts toward the stale totals, and Clean All Stale asks separately before deleting it. An undeclared key owned by Foundry or the system is marked Pending, and the stale counts and Clean All Stale skip it. The Overview stale count and Clean All Stale cover world settings only.

How to Use opens first. Every other tab has a search box that filters by name, key, or value.

One row per module, with its status, an entry count, and icons for the kinds of data it owns. Cards above the list total the orphaned settings, orphaned world flags, orphaned compendium flags, and stale settings.

World settings in storage, grouped by namespace. Each row shows the key, the stored value, and its declaration marker. User-scoped settings are listed under Users.

Flag scopes on world documents, grouped by the module that owns them. Each row names a document and lists its top-level flag keys. A token’s own flag data is reported under the token’s name. Flags it inherits from its base actor appear on the actor’s row.

Flag scopes on compendium documents, grouped the same way, with the compendium each document sits in. A document whose type is no longer registered is marked unremovable.

User document flags and user-scoped settings grouped by user, plus a This Browser group for the client settings stored in the current browser. Client settings exist only in the browser that stored them. Each player has to open Snoot on their own machine to clear their copies. A player who opens Snoot sees only this tab, limited to their own user and browser.

  1. Back up your world.
  2. Review the orphaned and stale counts on the Overview tab.
  3. Inspect each namespace on the other tabs before cleaning.
  4. Clean orphaned data first, then review inactive modules and stale settings individually.